RKFL: APNX: Hand of the Gods OB 0.28 - Ancient Constructs
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Thread: Hand of the Gods OB 0.28 - Ancient Constructs

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    Hand of the Gods OB 0.28 - Ancient Constructs

    Hand of the Gods OB 0.28 - Ancient Constructs

    What's new

    Blade Forge (Chinese)
    • Epic, 3 Mana, Unit, Structure: Deploy a Blade Forge. Whenever you play a unit, add a Crescent Blade to your hand.

    Canopic Jar (Egyptian)
    • Common, 3 Mana, Unit, Structure: Deploy a Canopic Jar. Whenever a friendly is healed, deal the amount healed as damage to the enemy summoning stone.

    Runestone of Ire (Norse)
    • Common, 3 Mana, Unit, Structure: Deploy a Runestone of Ire. All friendly units have Charge.

    Balance Changes

    • Warcry is now global.

    • Attack increased to 3.

    Corpse Explosion
    • Damage increased from 1 to 2.

    Demon Bag
    • No longer counts friendly units.

    Emperor’s Health
    • Renamed to “Pharoah’s Health”
    • Now counts as healing.

    • Warcry now counts as healing.

    • Mana cost increased to 8
    • Attack reduced to 4
    • Health reduced to 4
    • New Passive: Reduce cost by 1 for every friendly that dies while this card is in your hand.

    Ritual Tribute
    • Cost reduced from 6 to 4.

    • Health increased from 2 to 3.

    War Behemoth
    • Attack reduced from 5 to 3.

    General Changes

    New Daily Quests:

    Divine Power Play
    • Play 60 Gods
    • Reward 210 Favor

    From Olympus
    • Play 30 Greek Gods
    • Reward 150 Favor

    For Asgard!
    • Play 30 Norse Gods
    • Reward 150 Favor

    Unholy Alliance
    • Play 30 Mayan Gods
    • Reward 150 Favor

    Roma Invcita
    • Play 30 Roman Gods
    • Reward 150 Favor

    Solar Blessing
    • Play 30 Egyptian Gods
    • Reward 150 Favor

    Mend the Heavens
    • Play 30 Chinese Gods
    • Reward 150 Favor

    Arcane Magnificence
    • Play 40 Spells
    • Reward 180 Favor

    Updated Attack Arrows

    Added the ability to delete and rename decks from the deck collection menu

    Bug Fixes

    • Fixed an issue where Tenacity was not given priority over shackles if played on the same unit first.
    • Fixed an issue where Aphrodite could buff a banished unit.
    • Fixed an issue where Silence was not properly removing the aura status icon.
    • Fixed an issue where the escape button would sometimes not work when in a match.
    • Fixed an issue where Gold Cards showed common effects when being revealed from a Core Pack.
    Last edited by FiveLargeFries; 08-16-2017 at 06:23 PM.

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