Afterlife: Return a random god from your graveyard and reduce its cost by 1.
Siege Master - Neutral
Ranged Unit, 3 Mana, 4/1, Common
Warcry: Destroy two Structures.
Sellsword - Neutral
Melee Unit, 3 Mana, 3/3, Common
Warcry: Heal your Summoning Stone for 3.
Tusky - Neutral
Melee Unit, 3 Mana, Beast, 4/2 , Common
Warcry: Move to a random enemy unit and stun them.
Da Ji - Chinese
Melee God, 5 Mana, 5/5, Epic
Warcry: Give a Beast +2/+2.
Inferno - Chinese
Spell, 10 Mana, Common
Deal 8 damage.
Artemis - Greek
Ranged God, 7 Mana, 4/5, Rare
Warcry: Reveal the top card of your deck. Deal its cost as damage to an enemy.
Shock and Awe - Greek
Spell, 3 Mana, Rare
Silence an enemy and trigger a friendly god’s Warcry.
Bacchus - Roman
Melee God, 4 Mana, 4/4, Rare
At the start of your turn, Bacchus drinks his wine and gets an additional random effect.
Protect 1
+1/+1
Attacks hit adjacent enemies
Immune: Melee
War Burden - Roman
Spell, 3 Mana, Common
Target a unit. The owner’s cards cost 1 more until the unit is removed from play.
Grave Dig - Mayan
Spell, 2 Mana, Rare
Discover a card from your graveyard.
Agni - Hindu (Adjusted Passive)
Costs 4 to play at first.
Warcry: Deal 1 damage to enemy units.
Attack reduced from 4 to 2.
Reincarnate cost is 6 mana.
Reincarnate Warcry: Deal 2 damage to enemy units.
Aspect of Life - Hindu
Spell, 2 Mana, Rare
Discover a 1/1 clone of a random unit in your hand.
Shard of Bhumi - Hindu
Spell, 1 Mana, Common
Deal damage to an enemy unit equal to the number of Structures you control.
New Feature: Deck Search and Filter
This patch we are introducing a robust Deck Builder Search and Filter system, with multiple options to sort through your collection. All filter options are togglable, so players can identify exactly what type of card they want in their deck. The filter is accessed in your collection menu by selecting the Filter icon next to the Disenchant Extra option.
The Deck Builder Search and Filter allows players to sort through the following options:
Search
Look up any card by name or card text!
Included Unowned Filter
Included Owned Goldens Filter
Mana Cost Filter
Players will be able to select multiple Mana Costs when using this filter.
Type Filter
Beast
Structure
God
Leader
Rarity Filter
Free
Common
Rare
Epic
Legendary
Keyword Filter
Afterlife
Banish
Charge
Discover
Guard
Immune
Melee
Protect
Ranged
Reincarnate
Root
Silence
Stealth
Stun
Warcry
New Queue: The Gauntlet
Everything is on the line in our new game mode! The Gauntlet is comprised of four individual queues that players can compete in to earn unique rewards with each patch cycle. Every patch will feature four separate game mode variants with different requirements that change the way you build your decks and play the game.
Compete against other players with the goal of reaching 8 wins, but be careful, one loss and your run ends. Players will only have a single entry per day into each of the two active gauntlets, so plan your decks carefully before entering.
Gauntlet Details
Only decks created from your collection and meeting the deck requirements will be eligible for use in the Gauntlet. This must be done before entering the queue.
Rewards will be granted to players who achieve 8 wins.
Monday at 5am EDT - Friday at 5am EDT players will be able to access two weekday gauntlets.
Friday at 5am EDT - Monday at 5am EDT players will be able to access two weekend gauntlets.
After a player has won or lost a specific gauntlet type, they will not be able to enter that same gauntlet again until the daily cooldown resets at 5am EDT.
The Hunt Gauntlet Rotation
Week Day Gauntlet 1: Pauper
Players can only create decks that are comprised of Free and Common Cards.
Decks must contain at least 10 God Cards from Norse, Greek, or Mayan. Players can only queue with Norse, Greek, or Mayan decks but they must contain at least 10 Gods.
We have added a quick open option for players to open their card packs instantly. Players can either select the button, or press spacebar to use the quick open feature.
Unit Bars
Added an icon for Silence on Unit Bars.
Collection
Cleaned up text formatting for deck names.
Added a delay when mousing over units inside of the Collection Screen.
Units no longer say their voice lines in the collection screen
Turn Timer
Turn timer has been reduced from 80 to 70 seconds.
Tooltips
Cleaned up text formatting for Keyword Tooltips on Cards.
Balance
Annihilation - Egyptian
Mana cost increased from 6 to 7.
Anubis - Egyptian
Attack reduced from 4 to 3.
Health reduced from 5 to 4.
Aphrodite - Greek
Warcry is no longer removed from a friendly unit when Aphrodite is killed.
Can no longer target Summoning Stone.
Bakasura - Hindu
Ignores “protect” on return damage.
Blight - Mayan
Mana cost increased from 6 to 7.
Blood Bond - Mayan
No longer leaves behind Zombies.
Cabrakan - Mayan
Health reduced from 7 to 6.
Freya - Norse
Targets reduced from 4 to 3.
Kali - Hindu
Now kills units with 5 or more health.
Lernaean Hydra - Neutral
Mana cost increased from 6 to 7.
Pillar of Creation - Hindu
Avatars no longer die at end of turn.
Avatars no longer have charge.
Avatars are 2/1 instead of 2/2
Pillar of Earth - Hindu
Warcry: Deal 1 damage and root an enemy unit. Enemies have 1 less movement.
Pillar of Fortitude - Hindu
No longer stacks.
Pillar of Parity - Hindu
Increased health from 1 to 2.
Pillar of Patience - Hindu
Enemy cards cost 1 more mana.
At the start of your turn, draw another card.
Pillar of Life - Hindu
Now Heals at the end of your turn instead of the start of your turn.
Sol - Norse
Attacks now deal 1 damage to adjacent enemies.
Thoth - Egyptian
Attack reduced from 3 to 2.
Health reduced from 5 to 4.
Vamana - Hindu
Increased base stats from 1/1 to 3/3
Reincarnate now gives +1/+1
Bug Fixes
Fixed an issue where the Hindu Pantheon Quest was displaying an error message instead of the quest details.
Fixed an issue where Sun WuKong Eagle Form was only adding +1 Movement instead of doubling. (Hotfixed).
Fixed an issue where international versions were not properly displaying spawned unit tooltips (Hotfixed).
Fixed an issue where Pillar of Creation did not have a spawned unit tooltip.
Fixed an issue where several units had missing and incomplete Keywords in their descriptions.
Fixed an issue where multiple unit effects would not appear in the combat log.
Fixed an issue where Ares pulling an Inferno Cannon would cause Inferno Cannon to deal return damage.
Fixed an issue where Pillar of Retribution would proc when changing ownership.
Fixed an issue where Bakasura was unable to go through immunities and protect.
Fixed an issue where Cabrakan’s ability would trigger when playing Poisonous.
Console Bug Fixes
Fixed an issue where Settings were not being saved when restarting the title (PS4)
Fixed an issue where players were unable to rename a deck immediately after previously renaming one.
Fixed an issue with cursor focus when re-entering the Deck Editor.